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Konami was looking for indie developers to make more of their old IPsand now they have announced the winners – and the 1st prize goes to La Mulana creator Takumi Naramura.
Naramura suggested Konami make their classic metroidvania progenitor Galio’s Labyrinthwhich was released for the MSX computer way back in 1987. The game is a side-scrolling RPG that most consider an influential metroidvania title that inspired later classics.
“I watched last year’s TGS when this contest was announced,” Naramura told IGN Japan. “I thought ‘there’s no way The Maze of Galious is going to be on the list.’ But there it was! I quickly contacted my teammates to figure out what to do.”
Naramura noted that his passion for the game, as he previously stated, is the main inspiration for his title La Mulana, is not as mainstream as Konami’s other classic IPs.
“I think most people saw that list and said ‘Gradius, that’s cool, Goemon, I like that,’ so they might be disappointed that Galious was picked,” he said.
While Galio’s Labyrinth was released for the MSX, it was later ported to the Famicom and eventually localized for the MSX in Europe. The Famicom version was never released outside of Japan.
Konami noted that the judging panel “could feel a tremendous passion for The Maze of Galious” in Naramura’s proposal for a remake. Naramura also left a comment saying that if he didn’t win, he would “probably just shut up and play the game anyway.”
Four other developers were also selected to remake their proposed classic Konami titles, including: Star Soldier, Parodius, Twinbee and Pooyan. Konami has also announced that they are doing HD remasters for Suikoden and Suikoden II – Read more about it here.
Editor’s note: Fan mockup keyart via deviantart