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Sci-fi grand strategy Terra Invicta hits early access in September – Effinate Games

Hooded Horse has announced the Early Access launch date for their sci-fi grand strategy game, Terra Invicta.

Terra Invicta is a new grand strategy game from the team that created XCOMis notorious Long war against. After several delays, the game is finally entering Early Access for Windows PC via GOO and Steam on September 26.

Terra Invicta takes place in the near future after humanity has discovered an alien fleet of unknown origin intent on entering our solar system. As Earth is thrown into chaos as they try to decide how to resolve the situation, 7 shadowy organizations emerge with their own ideas on how to unite humanity against the coming threat.

Choose your faction and unite Earth using any means necessary to ensure humanity’s survival in a terrifying and unknown future. Start your operations on Earth and gradually expand into the solar system, building colonies and fleets to maintain dominance both on Earth and in space.

You can find the new release date teaser trailer below.

You can find the overview (via Steam) below:

An extraterrestrial probe has been detected approaching Earth. Unknown to humanity, an alien force has arrived far out in the icy Kuiper Belt and has begun mining a dwarf planet in preparation for an invasion.

With Earth’s nations unable to unite to address the alien arrival, transnational groups of like-minded political, military and scientific leaders develop secret channels to coordinate a response. With the aliens’ motives uncertain, factions arise, driven by hope, fear or greed.

You will control one of these factions.

  • The resistance working to form an alliance of nations to establish a coordinated defense
  • Humanity first vows to exterminate the aliens along with anyone who sympathizes with them
  • The servants worship the aliens and believe they will solve all the world’s problems
  • The Protectorate advocates negotiated surrender as the only means of avoiding annihilation
  • The Academy hopes that the alien’s arrival heralds the possibility of forming an interstellar alliance
  • The initiative seeking to profit from chaos and destruction
  • Project Exodus plans to build a massive spaceship and escape the solar system


From the creators of Long War, Terra Invicta bridges the gap between civilization on Earth and the vast interstellar empires of other space strategy games. Take command of the nations of the earth…

…and take humanity’s first steps in colonizing our solar system…

…where over 300 asteroids, moons and planets in constant motion create an ever-changing strategic map.

You begin on Earth as the leader of a shadowy organization that competes with other factions for control points that represent a region’s military, economic, and political leadership. Geopolitics is your sandbox, and you can unite or tear nations apart as best serves your goals, while using those under your influence to wage proxy wars against the other six factions.

Factions work through a council of politicians, scientists and agents whose abilities can be enhanced by gaining influence over organizations such as intelligence agencies or powerful corporations.

Terra Invicta has a global research system that creates opportunities for both competition and collaboration. Joint scientific advances unlock private engineering projects. Factions may choose to focus on private projects at the expense of weakening Earth as a whole and cede influence over global research direction to other factions with different priorities.

The other six human factions aren’t your only competition. Throughout the game, illustrated events will present you with difficult choices as you investigate growing alien activity on Earth.

You cannot stay on Earth alone, and space launch facilities are of critical strategic importance.

Your conflict with the other factions will extend to space, where you will compete to mine asteroids and build bases on planets and moons throughout the solar system.

Stations built deep in space can refuel your ships, while those closer to home can serve as research or construction facilities.

Spaceship design in Terra Invicta draws on the best of scientific speculation and hard science fiction. You can design your own ships by choosing from a variety of weapons, drives and radiators to place on a variety of hulls.

Tactical combat is built around a realistic simulation of Newtonian physics, where momentum and maneuvering in 3D space are as important as the firepower of your ships.


Terra Invicta is built with modding support in mind, and much of the game is accessible to modders without a coding background. We hope that the solar system setting and geopolitical simulation will provide a useful framework for modders to realize their own creative visions.

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