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The God of War Ragnarok team is looking to spice up the sequel with new mechanics and narrative hooks like the great wolf Fenrir. Those looking forward to new combat maneuvers should be happy: Kratos will be able to add ice and fire to his weapons in the new game.
Kratos’ Leviathan Ax and Blades of Chaos are already bound to the respective elements, but they get new functionality in the sequel. In an interview with GameInformerRagnarok’s lead combat designers Mihir Sheth and Denny Yeh explained how this gimmick came from the previous game’s control scheme. “In the last game, if you pressed triangle, you recalled the axe,” Sheth said. “But if you already had the axe, nothing happened. If you had Blades of Chaos and you pressed triangle, you just went back to the axe. We looked at that concept and wondered, ‘What if you could do something a little different with that button—a whole new suite of motions.'”
Thus, Weapon Signature Moves were born. By pressing Triangle, Kratos can use Frost Awaken to buff the Leviathan Ax with ice or use Whiplash to ignite the Blades of Chaos with fire. This then deals extra damage to enemies by freezing or burning them. You can catch a glimpse of it here the latest Ragnarok trailer as GameInformer published.
Additionally, shields will have more variety in Ragnarok. Dauntless Shields are made to parry, allowing Kratos to unleash a crushing riposte after blocking at the last possible moment. On the opposite side of the spectrum are Stonewall Shields for robustly blocking punches. They can’t parry at all, but after taking enough hits, they can shoot the damage straight out in a shockwave.
You can try out all these new weapon mechanics for yourself when God of War Ragnarok releases on November 9th. It’s coming to both PlayStation 5 and PlayStation 4, and there are several different editions available for pre-order. If you want a pre-launch refresher on the series, watch the official recap video or check out our guide on how to play the God of War games in order.