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Bioware general manager Gary McKay released a post on the Bioware blog to share the latest exciting news about Dragon Age: Dreadwolf. Dreadwolf has reached a very important part of development – the title has reached alpha. McKay describes the alpha stage as when the entire game comes together, meaning the developers can experience the entire title from start to finish. However, he states that the game is “by no means finished” and more work is still needed for the title before the game can go to the end of production.
Getting to alpha means the developers can focus on scaling up the visuals of Dreadwolf to match their final form and iterate gameplay features. The alpha mode also allows the developers to evaluate the game’s story and see if any tweaks need to be made to the narrative to bring it together. The main focus of the developers on the story is to see how in-game relationships develop throughout the players’ playtime and to discover if the story comes together at the end. According to McKay, the characters are his favorite part of the game, and he’s excited to dive deeper into the cast of Dragon Age now that development has completed the Alpha milestone.
McKay reminds readers that Dreadwolf isn’t the only game in development at BioWare. There’s a team still working on the new Mass Effect game, with a promise for fans to look forward to at the company’s N7 Day celebration next month. Star Wars: The Old Republic is also still in development at BioWare, but McKay didn’t entice readers with promising new news.
Dragon Age: Dreadwolf entered the middle stages of production back in February. The Dreadwolf subtitle would not be revealed until June with a post on Twitter. Dreadwolf is the nickname of Fen’Harel, an elven god in the Dragon Age world and a major supporting character. The deity went by Solas in Dragon Age: Inquisition and was a party member, but he had ulterior motives. The post-credits scene in Inquisition revealed his identity as Fen’Harel and sets up the next game in the Dragon Age series.